Among survival games, there’s no doubt that Subnautica and its successor, Subnautica: Below Zero are two incredible titles. Produced by aptly named Unknown Worlds, these games both take place on an alien ocean world known as 4546B (ineloquent, sure, but there are plenty of planets out there with similar names). True to the conventions of the genre, players have to grind for resources to survive and advance the story of the game. These two games are similar in many respects, but in others, they are also quite different.
Atmosphere
One of the most important similarities in these games is their sense of atmosphere. Namely, in the breathtaking graphics (and no, that was not a pun-“breathtaking?”) and astounding soundtrack. In either game, the environments are both incredibly beautiful and, once you get down far enough that the sunlight won’t reach, utterly terrifying. I really can’t do the game justice except to recommend you go and play yourself, or at least go watch one of the many popular YouTubers who have played it. As for the soundtrack, it’s clear Simon Chylinski outdid himself with this one. The games’ music truly captures their sense of vastness and awe-inspiring beauty.
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(Image: Courtesy of the “Beautiful Screenshot Showoff Thread” on the Unknown World Forums, in case you were in doubt at how pretty this game is)
Story
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One big difference between these games is in the story, specifically the main characters in the two titles. In Subnautica, players take control of Ryley Robinson, yet another in a long, looong line of entirely mute video game characters. You could make the argument there’s really no one to talk to besides the weird alien fish, sure, and that’s completely fair, but Below Zero steps up in a big way with a fully voice-acted main character, Robin Ayou. I’m not saying the original Subnautica is bad because of this, but its sequel’s story is definitely better for it.
Now again, Robin does have her strange alien companion, Al-An, to talk to for most of the story, but Ryley has his own brush with intelligent alien life toward the end of his game in the form of the telepathic Sea Emperor Leviathan, to whom he doesn’t say a word. The plot to these two games are also somewhat different, with that of the first game feeling generally more open and less linear than the sequel, bringing me to my next point: the open world map.
Unknown Worlds’ Open Worlds
In Subnautica, you’ll be able to explore an extraordinary world, a patchwork of colorful and beautiful biomes. Below Zero, meanwhile, takes on a much more arctic feel and features many more above-ground sections, but also suffers from the problem of being smaller than its predecessor, and it feels it in-game. The original Subnautica feels vast and open-and this is a key focus in survival games, making your world feel infinite, even if it isn’t (because of course you couldn’t create a computer powerful enough to calculate a genuinely infinite world).
Subnautica: Below Zero’s map is much smaller than the first game, enough to be noticeable to players who have issued complaints. Between this and the fact that Below Zero’s story seems more linear and much less open than that of the prequel, most players tend to prefer the first game to the second, but as someone who very much enjoys story in games, I do believe the second game has its own merits.
Seamoth & Cyclops vs The Seatruck
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One of the most notable differences between the two games, at least to its passionate fanbase, is the inclusion of three separate vehicles. In Subnautica, we got the tiny, adorable, and fast Seamoth to explore the shallow seas, and the mighty, immense, defensible Cyclops to delve into the dark depths. In Below Zero, both of these beloved vehicles were substituted for the Seatruck. While this second submersible started off as relatively small, it had craftable modular compartments that could be attached and detached. This was admittedly a pretty cool feature, but many players (myself included) did miss the speedy little Seamoth and the formidable Cyclops and felt removing them in favor of the Seatruck was a poor decision.
(Image: The in-game database image of the Seamoth)
Conclusion
Between a fantastic musical soundtrack and two very different stories, there’s no doubt these two games have a lot in common and enough that sets them apart as well. As for which is better, I’m probably with the majority of players in saying I prefer the first game to its sequel, but as a story-lover, I do also still enjoy Below Zero, and in my opinion, both games are worth the money. I’ll leave it up to you, readers, to determine and debate which game is truly the best in the Subnautica series.
Source: https://t-tees.com
Category: WHICH