This Batman: Arkham Origins walkthrough is divided into 17 total pages.
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You are viewing: How Do You Use Shock Gloves In Batman Arkham Origins
Finding Electrocutioner
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 135](batman-arkham-origins-135-small.webp)
After that, leave the Steel Mill, Batman will scan the area for Electrocutioner’s signal to track him.
Follow the waypoint on the map to reach your next mission.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 136](batman-arkham-origins-136-small.webp)
Go through the door.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 137](batman-arkham-origins-137-small.webp)
After fighting off the enemies, hack the device to open the gate.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 138](batman-arkham-origins-138-small.webp)
Next take out a Batarang and hit the button to disable the electricity.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 139](batman-arkham-origins-139-small.webp)
Next Grappe up, after you’ve set a wire using the Remote Claw.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 140](batman-arkham-origins-140-small.webp)
Then use the controls to open the Parking Gate.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 141](batman-arkham-origins-141-small.webp)
Then go inside the Elevator and go up.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 142](batman-arkham-origins-142-small.webp)
You will face another Predator Room with a jammer, take out the jammer to be able to use the Detective Vision, then take out the rest of the guards.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 143](batman-arkham-origins-143-small.webp)
Then go to the security room, hack the device and go inside.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 144](batman-arkham-origins-144-small.webp)
You will then receive Shock Gloves.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 145](batman-arkham-origins-145-small.webp)
Now that you have the Shock Gloves, you can power up the small engines, to open doors, elevators, etc.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 146](batman-arkham-origins-146-small.webp)
Press and hold the appropriate button to use the shock gloves to power up things.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 147](batman-arkham-origins-147-small.webp)
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After you reach the top with the escalator, look up and use the Grapple Gun to pull yourself up.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 148](batman-arkham-origins-148-small.webp)
Then again at the open window.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 149](batman-arkham-origins-149-small.webp)
Walk up to the open socket on the wall and power it up to open the gate at the end of the path.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 150](batman-arkham-origins-150-small.webp)
Run towards the gate and crouch to slide under it.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 151](batman-arkham-origins-151-small.webp)
After that, moving forward you will need to open another vent using the Batclaw, and power up another escalator.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 152](batman-arkham-origins-152-small.webp)
Next watch out for the Automated Machine Gun, use the Disruptor to disable it, then power up the socket to open the gate.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 153](batman-arkham-origins-153-small.webp)
After that you will need to climb a couple of edges to move forward.Then you will reach Joker’s torture room.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 154](batman-arkham-origins-154-small.webp)
Then use the Batarang to push the two buttons above the people.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 155](batman-arkham-origins-155-small.webp)
Then make a wire using the Remote Claw and grappe on it.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 156](batman-arkham-origins-156-small.webp)
Glide off the wire to the small platform and destroy the wooden wall using the Explosive Gel.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 157](batman-arkham-origins-157-small.webp)
Then hack the device to stop the electricity.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 158](batman-arkham-origins-158-small.webp)
Then using the Controlled Batarang, throw it through the hole.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 159](batman-arkham-origins-159-small.webp)
Then through the clown’s eye.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 160](batman-arkham-origins-160-small.webp)
And hit the Fuse Box.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 161](batman-arkham-origins-161-small.webp)
This is pretty easy, step on the Green Marker, and remember in which order the faces showed up, then pop the baloons with a batarang in the same order.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 162](batman-arkham-origins-162-small.webp)
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Then go inside the small ring and take out the guards.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 163](batman-arkham-origins-163-small.webp)
Next create a wire using the Remote Claw, climb on it with the Grapple gun.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 164](batman-arkham-origins-164-small.webp)
Then go to the door on the left with the fireworks.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 165](batman-arkham-origins-165-small.webp)
Go through the door, and into the vent, take down one of the guards then the rest.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 166](batman-arkham-origins-166-small.webp)
Then go to the wooden wall and destroy it with the Explosive Gel.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 167](batman-arkham-origins-167-small.webp)
Then Grapple onto the ledge.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 168](batman-arkham-origins-168-small.webp)
Then climb inside the open window.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 169](batman-arkham-origins-169-small.webp)
Power up the socket and move past the gate, then hack the device the disable the bomb.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 170](batman-arkham-origins-170-small.webp)
Then jump through the window to escape the explosion.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 171](batman-arkham-origins-171-small.webp)
And while falling down use the Grapple Gun to grab onto the Helicopter.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 172](batman-arkham-origins-172-small.webp)
You will then fight a few guards.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 173](batman-arkham-origins-173-small.webp)
After you defeat the guards, go inside the door.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 174](batman-arkham-origins-174-small.webp)
Same as before, take out the Predator Room.
![Batman: Arkham Origins Walkthrough - Batman Arkham-Origins 175](batman-arkham-origins-175-small.webp)
Hack the device to unlock the elevator, and go up.
More Batman: Arkham Origins Walkthroughs
This Batman: Arkham Origins walkthrough is divided into 17 total pages.
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Category: HOW