How To Level Up Glove Cards In Tales Of Wind

Having a powerful card in Laplace M will give you a lot of BR to conquer the arena and monsters in the game. There are several types of card in the game and the most valuable is the Gold Card and the Red Card. In this guide, you’ll be able to know all of the available cards in the game including the least valuable.

List of All Gold Card and Red Card in Laplace M (Tales of Wind)

Gold and Red Card are end-game item and it is recommended to max-out the enhance of the card. These cards can also refine to change the default effect of the card, you can see the top BR rating of the card on the list.

We’ve also added level 2 and 3 cards below.

Red Card

The red card has a maximum enhance level of 15. Currently, we only found 2 card in the game so far.

CardCard TypeList of All Gold Card and Red Card in Laplace M (Tales of Wind)Goldy Sakura IITransform into Goldy Sakura for 20 sec. Recovers HP to full upon transformation and changes skill to Goldy Sakura’s exclusive skill:Goldy Sakura’s Protection – Generates a protective shield (45% of Max HP) that lasts for 8 seconds. Cooldown: 12 sec.Goldy Sakura Attack – Summons giant cherry blossoms to attack enemies within the specified area, dealing damage equal to 872% of Attack.Cooldown: 5 sec.Goldy Sakura Burial of Flowers – Throws giant cherry blossoms to the front, dealing AoE damage equal to 915% of Attack.Cooldown: 10 sec.Random Effect:HP + (1400 to 1500)HP + (3000 to 3100)Agi + (8 to 10)Weapon CardTop BR Rating: 5556Ember Beholder IIBeholder Turret – Damage-dealing skill. Summons a Beholder Turret to attack enemies in the front, dealing damage equal to a maximum of 600% Attack + 15780 over a period of 20 sec.Cost: 60 MP, Cooldown: 50 secRandom Effect:STR + (10 to 50)Attack + (30 to 40)VIT + (5 to 10)All Attr + (10 to 20)AGI + (5 to 10)GlovesTop BR Rating: 4948Maple Bear IIBear’s Will – Defense skill. Increases Defense by 15% and block chance by 15%, as well as receives a shield that can block incoming damage equal to 12% of Max HP for 12 sec.Cost: 60 MP, Cooldown: 35 secRandom Effect:AGI + (5 to 10)HP + (1500 to 4000)GlovesYuni IIRandom Effect:Life Steal Rate + 2.0%HP + 2%Crit Rate + (1.0%)Attack + (20 to 100)All Attr + (5 to 20)ArmorNora IIRandom Effect:Life Steal Rate + 2%Crit Rate + (1.0%)Attack + (20 to 50)All Attr + (5 to 20)HeadwearDrogo KhalSummon Wyrm – Damage-dealing skill. Summons a wyrm that lasts for 20 sec to attack enemies in the front, dealing damage equal to 800% Attack + 8144.Cost: 60 MP, Cooldown: 50 secRandom Effect:Attack + (5 to 50)All Attr + (5 to 15)AmaterasuRandom Effect:DMG x +2.0%Accuracy +1.0%HP + 1.0%Armor Top BR Rating: 5024 SkardRandom Effect:Block Chance + 2.0%Defense + (35 to 45)Headwear Top BR Rating: 2738

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Gold Card

The maximum enhance level of the gold card is up to 12 and these cards can be obtained from the quest in the game. These cards randomly grant 2 to 5 effects when refine or by its initial card effect.

CardEffectsCard TypeChobiTransform into Choco Chief for 20 sec. Recovers HP to full upon transformation and changes skill to Choco Chief’s exclusive skill:Choco Attack – Throws phantom balls to the front, dealing AoE damage equal to 318 of Attack. Cooldown: 5 sec.Fire Tornado – Summons three Choco to generate fire tornadoes, deal AoE damage equal to 763% of Attack. Cooldown: 10 sec.Random Effect:Cat Level +1Weapon Top BR Rating: 2658 Orange CatTransform into Orange cat for 20 sec. Recovers full HP to full upon transformation and changes skill to Orange Cat’s exclusive skill:Orange Cat Fish Explosion – Throws fish at enemies, dealing 430% damage and stunning targets for 3 sec. Cooldown: 6 sec.Orange Cat Lightning Harpoon – Attacks targets with an 8-hit cumbo, dealing damage to 430% of Attack. Cooldown: 4 sec.Random Effect:Orange Cat Level +1WeaponTop BR Rating: 2706Adventurer RaccoonTransforms into Adventurer Raccoon for 20 sec. Recovers HP to full upon transformation and changes skill to Adventurer Raccoon’s exclusive skill:Slash of Seven Stars – Slashes enemies within the specified area, dealing damage equal to 321% of Attack for 10 sec. Cooldown: 10 sec.Resolute Dash – Releases a sword aura to the front, dealing AoE damage equal to 963% of Attack for 8 sec. Cooldown: 8 sec.WeaponTop BR Rating: 2612 ChocoHeal – Recovery skill. Recovers HP by (8% to Max HP + 616). Cost: 120MP, Cooldown: 30 sec.Heal Level +1Gloves Top BR Rating: 2638 ReylaDeath Ray – Damage-dealing skill. Deals damage equal to 419% Attack +2864 to enemies in the front and decreases their movement speed by 50% for 5 sec. Cost: 60 MP, Cooldown: 30 sec.Random Effect: Death Ray Level +1GlovesTop BR Rating: 2620 NymphaRandom Effect: Life Steal + (100 to 105)Final Damage + (50 to 55)ArmorTop BR Rating: 3631 MargaretRandom Effect: Crit Rate + 1.0%Attack + (15 to 20)Armor Top BR Rating: 3624 MalorneRandom Effect: Final Damage + (45 to 55)DMG x + 1.0%Talisman Top BR Rating: 3280Plains Flower FairyRandom Effect: HP + (540 to 660)AGI + (9 to 11)All Attr + (9 to 11)STR + (9 to 11)VIT + (9 to 11)Attack + (9 to 11)Defense + (18 to 22)HeadwearTop BR Rating: 1976 Mana FruitRandom Effect:(To be updated…)HeadwearSakura IITransform Sakura for 20 seconds. Recovers HP to full upon transformation and changes skill to Sakura’s exclusive skill.Sakura’s Protection – Generates a protective shield (45% of Max HP) that lasts for 8 sec.Cooldown: 12 sec.Sakura Attack – Summons giant cherry blossoms to attack enemies within the specified area, dealing damage equal to 755%. Cooldown: 4 sec.WeaponTop BR Rating: 4122Ogree Lerr IITransform into Ogree Lerr for 20 sec. Recovers HP to full upon transformation and changes skill to Ogre Lerr’s exclusive skill:Ogree Lerr Roar – Roars to the front, dealing AoE damage equal to 900% of Attack.Cooldown: 8 sec.Ogree Lerr Whirlwind Palm – Spins and attacks surrounding enemies, dealing damage equal to 1080% of Attack.Cooldown: 10 sec.Random Effect:Attack + (15 to 30)WeaponTop BR Rating: 4144Plains Goblin IIRandom Effect:Healing Done + (2% to 5%)All Attr + (10 to 50)STR + (5 to 20)AGI + (5 to 20)HP + (1000 to 4000)HeadwearForest Goblin IIRandom Effect:Healing Received + (2% to 5%)All Attr + (10 to 20)AGI + (5 to 20)HP + (1%)HeadwearNightmare EmissaryAttack Totem – Support skill. Summons Tree Totem, increasing Attack by 200 and Crit Rate by 4% for allies within range for 12 seconds.Cost: 120 MP, Cooldown: 35 sec.Recommended Classes: Warrior and Cleric.Random Effect:HP + (500 to 3500)AGI + (5 to 20)All Attr (5 to 20)STR + (5 to 20)VIT + (5 to 20)GlovesFrosty Ace Goat IIRandom Effect:DMG x + 2%ArmorStardust IIRandom Effect:Physical Dodge +2%Attack + (25 to 35)ArmorRomani IIDivine Forbidden Land – Damage-dealing skill. Deals damage equal to 179% Attack + 1832 over time to enemies within range and decreases their healing received by 80% for 6 sec.Cost: 60 MP, Cooldown: 35 sec.Random Effect:Defense + (30 to 120) GlovesArclight IIRandom Effect:AGI + (1% to 2%)WIL + (1% to 2%)Attack + (10 to 100)AGI + (10 to 30)All Attr + (5 to 20)TalismanGildan IIRandom Effect:STR + (1% to 2%)INT + (1% to 2%)All Attr + (5 to 20)Attack + (10 to 100)STR + (10 to 30)TalismanLuna IIIRandom Effect:Crit DMG + 3%ArmorFlaming Shroom IIIRandom Effect:Damage-dealing skill.Explodes after 5 seconds, dealing damage equal to 419% Attack +11046 to surrounding enemies.Gloves

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Purple Card

Not an end-game item, but this help if you don’t have Gold or Red Card for your equipment. Level II purple cards grants 1 to 4 random effects.

CardEffectsCard TypeWinter Dryad IIRandom Effect:Final Damage + (55 to 65)ArmorMaple Bear IIRandom Effect:Defense skill. Increases Defense by (4% + 160) and receives a shield that can block incoming damage equal to (6% of Max HP + 1140) for 12 seconds.GlovesDark Crystal IIRandom Effect:Final Damage Reduction + (55 to 65)ArmorTricia IIITransform into Tricia for 20 sec. Recovers HP to full upon transformation and changes skill to Tricia’s exclusive skill:WeaponGoblin Shaman IIISupport skill. Summons Defense Totem, Increasing Defense by 400 and Dodge Rate by 4% for allies within range for 12 sec.Recommended Classes: Warrior and ClericGlovesWind Strider IIIRandom Effect:AGI + (95 to 105)ArmorDreadmaw Bear IIIRandom Effect:VIT + (95 to 105)Armor

Blue Card

Not an end-game item, but this help if you don’t have Gold or Red Card for your equipment. Level II and Level III cards grants 0 to 2 random effects.

CardEffectsCard TypeDora Raccoon IIAttack 27-33Random Effect:Random AttributesGlovesRequired Level: 45 Magic Raccoon IIHP 840 to 990Defense 27 to 33Random Effect:Random AttributesArmorRequired Level: 45 Hero Raccoon IIIAttack 42 to 48Random Effect:Random Attributes GlovesRequired Level: 65Ninetail Raccoon IIIHP: 1260 to 1440Defense: 42 to 48Random Effect:Random Attributes ArmorRequired Level: 65

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That’s for now, this is a developing guide. Please check back for more updates as the game is in the early stage.

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