League of Legends is at the climax of the competitive year – Worlds. As a result, League are adjusting the game to get it ready in time for the next LoL update 13.22.
Update 13.21 saw a number of changes to key champions while nerfing a few dominant ones across the rift.
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Here’s what you need to know about update 13.22 in League of Legends.
LoL Update 13.22 Release Date
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The next League of Legends update, update 13.22, will arrive on the 8th of November 2023.
Previous Patch Overview
LoL Update 13.22 Champion Changes
Here are the Champion changes coming in the next update.
Buffs
- Dr Mundo
- E
- Bonus AD
- 2-3% Max HP>2-3.4% Max HP
- Bonus AD
- E
- Rammus
- W
- Bonus Armor
- 30>40 (Total armor scaling unchanged)
- Bonus Armor
- W
Nerfs
- Briar
- Q
- Damage
- 60/…/200>60/…/200 (AD ratio unchanged)
- Armor Shred
- 10/…/26%>10/…20%
- R
- Damage
- 150/325/500 + 110% bonus AD>15/300/450 + 75% bonus AD (AP ratio unchanged)
- Damage
- Damage
- Q
- Graves
- E
- Bonus Armor
- 4-16>2-14
- Bonus Armor
- E
- Kassadin
- E
- AP Ratio
- 85%>80%
- AP Ratio
- R
- AP Ratio
- 60%>50%
- AP Ratio
- E
- Nilah
- Q
- Bonus AS
- 10-60% (level scaling)>10-50%
- Bonus AS
- R
- Damage Over Time Ratio
- 112% bonus AD>80% bonus AD
- Total damage
- 185/345/505 +232%>185/345/505+200%
- Damage Over Time Ratio
- Q
- Senna
- Q
- Damage
- 30/…/170>30/…150 (50% bonus AD ratio unchanged)
- Healing
- 40/…/100>40/…/80 (30% bonus AD + 40% AP + 1.6 Lethality ratio unchanged)
- Damage
- Q
- Tahm Kench
- Passive
- Bonus Health Ratio
- 5%>4%
- Bonus Health Ratio
- Passive
- Ziggs
- Base Armor
- 22>18
- Base Armor
Changes
- Brand
- E
- Damage
- 65/…/165 + 50% AP>60/…/180 + 60% AP
- Damage
- E
- Gragas
- E
- Cooldown refund
- 3 seconds>40% of cooldown
- Cooldown refund
- R
- Travel Time
- 0.55s>0.5s
- Travel Time
- E
- Janna
- Attack Range
- 500>550
- Attack Timing
- 22%>20%
- Base Stat Changes
- [NEW] Passive
- 20/25/30/35% of bonus MS as on-hit damage and W damage
- No longer provide Janna 6% ms towards allies
- Q
- Mana
- 60/…/100>90/…/110
- Cooldown
- 12>14
- Damage
- 60/…/160 + 35% AP>55/…/195+50% AP
- Channel Damage
- 45/…/105 + 30%>30/…/90 + 30%
- Mana
- W
- Cooldown
- 12>8/…/6
- Mana
- 50/…/90>50/…70
- Damage
- 80/…/200+60%>55/…195+60% + Passive
- Cooldown
- [NEW] W
- Passive no longer provides 15% heal/shield power on CC with Q/W/R
- Slow Duration
- 3s>2s
- [NEW] E
- Cooldown reduced by 20% on CC with /Q/W/R
- Cooldown
- 15/…/9>16/…12
- No longer provides 15% heal/shield power
- Shield
- 75/…/175+55% AP>80/…/220 + 55% AP
- Shield no longer decays
- Shield duration
- 5s>5s
- Mana
- 70/…110>70/…/90
- Attack Range
- Seraphine
- Passive
- Damage
- 4/8/14/25 + 7% AP>5/10/18/30 + 5% AP (50/100/200/250 AP break-even)
- Damage
- Q
- Damage amp threshold
- 75% missing HP>85% missing HP
- Damage amp threshold
- W
- Shield
- 50/…/150 + 25% AP>50/…/150 + 20% AP
- Shield
- Passive
Item And System Changes
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Here are the Item and System changes coming in the next update.
Buffs
- N/A
Nerfs
- Vision Adjustments
- Reveal Radius on attack: 400 ⇒ 300
- Reveal circle duration: 4.5 seconds ⇒ 2 seconds
Changes
- Ping Changes
- More celebration: Within 10 seconds of getting an epic objective takedown, all allied pings directed at your champion are visible to your team.
- Ping lockout timer reverted: 5s/15s/30s/60s/120s ⇒ 6s/12s/16s/20s/24s. This was originally changed in 13.19 but did not make the patch notes.
- The “Alert” and “Enemy Missing” pings can only be used 3 times before being rate limited.
LoL Update 13.22 Bug Fixes & QoL Changes
- Fixed a bug that would cause Renata Glasc’s Passive to instantly kill Zac when an ally attacked a Zac revive blob with her passive debuff.
- Fixed a bug where Pix was sometimes preventing Lulu players from earning kill credit.
- Fixed a bug where if the target of Briar’s R is untargetable when it lands it causes a mass disconnect.
- Fixed an issue that caused Janna’s W tooltip to display incorrect information.
- Fixed a bug that caused Kai’Sa and Braum’s passive indicator to overlap.
- Fixed a bug that was causing Jungle pet’s stealth VFX to appear to all enemies, and also reveal stealthed champions.
- Fixed a bug where Recurve Bow’s tooltip was incorrect.
- Fixed a Skarner ASU-related bug, can’t tell you what it is but we fixed it, promise.
- Fixed a bug where if Briar kills Baron with Snack Attack… she gets credit for all Baron-powered minion kills…. whoops.
- Fixed a bug where Briar’s Blood Frenzy was counting as a CC in the death recap and crowd control score in the post-game stats.
- Fixed a bug where Briar’s auto attacks would become disabled after casting her Ultimate.
- Fixed a bug that caused Neeko’s clone to not properly display her Honor 5 or Challenger Recall.
- Fixed a bug that caused Briar to sometimes attack allies when Berserked.
- Fixed a display bug that caused Varus’s Q to always show the line indicator even if the setting was disabled.
- Fixed an issue that caused Empyrean Jax’s flame to be misplaced during his recall animation.
- Fixed a bug that caused Jax to play the default attack animation on his W when he has any passive stacks.
- Fixed a bug that caused Briar’s W auto attack animations against other champions to be slowed down.
- Fixed an issue that caused Sylas’s UI to display an incorrect Ultimate when Hijacking Neeko’s Ultimate.
- Fixed a bug that caused Briar’s Frenzy to trigger the loss of control screen flash.
- Fixed a bug where the jungle item could be re-added to your inventory after transformation if you used the undo feature in the shop.
LoL Update 13.22 New Skins
Here are the new skins coming in the next update.
Heartsteel
- Heartsteel K’Sante
- Heartsteel Aphelios
- Heartsteel Kayn
- Heartsteel Ezreal
- Heartsteel Sett
- Heartsteel Yone
- Prestige Heartsteel Yone
Breakout True Damage
- Breakout True Damage Ekko Chroma
- TikTok
Source: https://t-tees.com
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