Hey everyone, I’m Riot Auberaun, Product Lead of the Summoner’s Rift Team. We’re quickly coming up on Split 2 which will be arriving in patch 14.10 on May 15th! Since this is the first year League has done 3 Ranked splits, we wanted to share how we’re approaching splits on Summoner’s Rift and what you can expect to see when Split 2 goes live.
What Splits Mean for Gameplay
League of Legends is a game that asks you to adapt—we add new content and constantly retune existing champions and items while you innovate and discover new strategies that we never could’ve imagined. You might be challenged to adapt to a change in something you play, like your main being buffed or nerfed, or to things around you like map changes, a different champion in your role becoming more popular, or another class’s item changes. Overall, we believe that adaptation is a key skill to test for proving your mettle, with the best of the best being able to stay at the top of the game consistently—not just when their main is strong. League’s changing and evolving nature is an important factor that has helped keep the game thriving for almost 15 years and is a big reason why players keep coming back. We won’t always get things right on the first swing, but we’ll always keep swinging to make League the best game that it can be.
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In the spirit of that, we want each new Ranked split to provide new, interesting gameplay that will give players the opportunity to prove their mastery of the game. We took a swing at this by skipping preseason and introducing evolutionary changes to the game in the same patch as the Ranked split start. And while we’ve had a concept of midseason before, with changes like the ADC item update last year and the durability update the year prior, we’re now committing that each Ranked split will come with an accompanying gameplay update. We believe that every Ranked split and season should feel different from the one before and provide new gameplay challenges for players to master. These will vary in scope of change from update-to-update, but our current plans are for a year of League gameplay changes to look something like this:
- Season Start: Large Gameplay Changes (similar to patch 14.1)
- Split 2: Medium-Sized Gameplay Changes (similar to patch 13.10)
- Split 3: Smaller Gameplay Changes (similar to patch 13.20)
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We want mastering each split to feel like a worthwhile experience for players, and we believe that being more consistent about when we’re releasing bigger gameplay patches will help accomplish just that.
We’re excited for each split to become a more distinct part of each League player’s journey and how these changes will help shape the future of League. Speaking of which, check out the details below on what’s coming up in patch 14.10!
Source: https://t-tees.com
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