Weapon Adjustments
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» Assault Rifles «
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- MCW (MWIII)
- Near-Mid Damage increased to 26, up from 24.
- Mid Damage increased to 23, up from 19.
- Holger 556 (MWIII)
- Max Damage increased to 38, up from 35.
- Max Damage Range increased to 36.83 meters, up from 33.02.
- Near-Mid Damage set to 34. New Variable
- Near-Mid Damage Range set to 45.72 meters. New Variable
- BP50 (MWIII)
- Max Damage decreased to 28, down from 30.
- Near-Mid Damage decreased to 26, down from 28.
- Increased minimum hipfire spread to 2.4deg/s, up from 2.2deg/s.
- Increased maximum hipfire spread to 6.7deg/s, up from 6.3deg/s.
- Increased tactical stance spread to 2.9deg/s, up from 2.8deg/s.
- Increased aim down sight time to 230ms, up from 220ms.
- Decreased aim down sight movement speed to 3m/s, down from 3.4m/s.
- Increased horizontal recoil to 15.6deg/s, up from 10.6deg/s.
- Decreased vertical recoil to 42deg/s, down from 44.4deg/s.
- Forbearer Heavy Stock
- Increased recoil gun kick benefit to 16%, up from 11%.
- Moat-40 Stock
- Decreased aim down sight time benefit to 2%, down from 7%.
- SVA 545 (MWIII)
- Decreased sprint to fire time to 189ms, down from 210ms.
- Decreased aim down sight time to 230ms, down from 250ms.
- Ram-7 (MWIII)
- Max Damage Range decreased to 26.67 meters, down from 33.02.
» Battle Rifles «
- MTZ 762 (MWIII)
- Max Damage decreased to 40, down from 42.
- Min Damage decreased to 32, down from 34.
- Neck Damage Modifier decreased to 1.1x, down from 1.3x.
- Lower Torso Damage Modifier decreased to 1x, down from 1.1x.
- Head Damage Modifier decreased to 1.2x, down from 1.3x.
- Near-Mid Damage Range decreased to 40.64 meters, down from 44.7.
- JAK Heretic Carbine Kit
- Decreased horizontal recoil to 9.4deg/s, down from 11.9deg/s.
- Increased vertical recoil to 47.9deg/s, up from 47.1deg/s.
- Sidewinder (MWIII)
- Decreased recoil intensity during sustained fire slightly.
- A90 Venom Stock
- Decreased recoil gun kick penalty to 5%, down from 16% .
- RB Rapidstrike Grip
- Increased aim down sight time benefit to 11%, up from 9%.
- Decreased recoil control penalty to 4%, up from 10%.
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» SMGs «
- AMR9 (MWIII)
- JAK Ettin Double Barrel Kit
- Bullets are now fired in a vertical column rather than a randomized spread.
- RAM-9 (MWIII)
- Speedway v5 Short Barrel
- Decreased aim down sight speed penalty to 10%, down from 15%.
- Increased recoil gun kick benefit to 9%, up from 4%.
- Increased recoil control benefit to 12%, up from 8%.
- FSS Imperator Light Barrel
- Increased bullet velocity benefit to 20%, up from 15%.
- Increased damage range benefit to 20%, up from 12%.
- Boreal-6C Suppressed Barrel
- Decreased damage range penalty to 12%, down from 20%.
- Decreased bullet velocity penalty to 12%, down from 20%.
- Speedway v5 Short Barrel
- WSP-9 (MWIII)
- Decreased minimum standing hipfire spread to 1.8deg/s, down from 2deg/s.
- Decreased maximum standing hipfire spread to 5.6deg/s, down from 6.2deg/s.
- Decreased tactical stance spread to 3.1deg/s, down from 3.4deg/s.
- Rival 9 (MWIII)
- JAK Headhunter Carbine Kit
- Near-Mid Damage Range increased to 45.72 meters, up from 33.02.
- JAK Headhunter Carbine Kit
- PDSW 528 (MWII)
- Improved alignment of the default iron sight optic.
» Shotguns «
- Lockwood 680 (MWIII)
- Barrel Attachments
- Damage pellet count now remains at 6, regardless of ammo capacity.
- Barrel Attachments
» LMGs «
- Bruen MK9 (MWIII)
- Lower Torso Damage Modifier increased to 1.1x, up from 1.05x.
- Decreased aim down sight time to 410ms, down from 450ms.
- Increased movement speed to 4.4m/s, up from 3.9m/s .
- Increased crouch movement speed to 2.1m/s, up from 1.6m/s.
- Increased tactical sprint speed to 6.4m/s, up from 6.3m/s.
- Increased aim down sight movement speed to 2.4m/s, up from 1.9m/s.
- Pulemyot 762 (MWIII)
- Increased strength of aim down sight idle sway.
- Jak Annihilator Bullpup Kit
- Decreased bullet velocity to 660m/s, down from 760m/s.
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» Sniper Rifles «
- XRK Stalker (MWIII)
- Decreased aim down sight time to 580ms, down from 610ms.
- Added new Optic Attachment: XRK Stalker Factory Iron Sight
- Unlocked via Armory Unlocks.
- KATT AMR (MWIII)
- Decreased aim down sight time to 720ms, down from 760ms.
- SPX -80 (MWII)
- Increased aim down sight time to 570ms, up from 545ms.
» Handguns «
- Renetti (MWIII)
- JAK Ferocity Carbine Kit
- Max Damage increased to 36, up from 33.
- Min Damage increased to 28, up from 25.
- JAK Ferocity Carbine Kit
- COR-45 (MWIII)
- XRK IP-V2 Conversion Kit
- Increased bullet velocity to 600m/s, up from 525m/s.
- XRK IP-V2 Conversion Kit
- TYR (MWIII)
- Near-Mid Damage Range increased to 15.24 meters, up from 11.43.
- 9mm Daemon (MWII)
- Daemon Hand Rear Grip
- Added missing Pistol Fastdraw benefit.
- Daemon Hand Rear Grip
» Wonder Weapons «
- Wunderwaffe DG-2
- Splash damage increased to 100, up from 75.
- Increased Projectile Explosion Radius to 64, up from 50.
- Increased Projectile Speed to 101.6m/s, up from 50.8m/s.
- Players directly impacted by the Wunderwaffe DG-2 are no longer forced to fire.
- Allowed Tick Damage effect to stack
- Adjusted ADS & Hipfire Sway.
- Fixed an issue with ADS FOV when exiting ADS.
» Attachments «
- Underbarrel Launchers
- Addressed an exploit that allowed players to fire unlimited projectiles.
- JAK Limb Ripper
- Increased movement speed while revving by 25%.
- Increased damage range to 1.4 meters, up from 1.1.
Source: https://t-tees.com
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